welcome

I'm gonzalo zeiss Game Developer and computer technician

Hi, I’m Gonzalo, passionate about video games, design and art. I am currently dedicated to programming in Unity and Unreal with knowledge of video game design

Always looking for new projects to test myself and continue growing as a developer

featured project

RARO

RARO is an application that I have been working on since mid-2023, it is an application for tourism purposes, using 3D models anchored with real-scale geolocation to restore how the monuments looked in their time of glory, with audio guides, texts, accounts, QR activation, interactive map, it is to date one of my most ambitious works.

Featured projects

My most important personal work

Dunkel

Develop both the art and all the programming, winner of the Nucleo 2019 contest

 

Kiub

Kiub is a game inspired by mario party, it has events on the board, change of paths, character levels, special abilities, status effects and more. You can play alone against the AI or with a friend in LAN multiplayer mode

motor

Graphics engine

Graphic engine developed from scratch with openGL and c++, input management, collisions, sprite system, animator and more you can download the repo to see the code

Hand tracking

An application to draw with your hands, all actions such as changing the color, changing the background, brush thickness, pausing painting or resetting the program, are executed with hand positions.

Other projects

small jobs or projects
GAME
Bestin

One of my first games I participated in the Nucleo 2016 contest

MENU UNREAL
Menu 3d Unreal

Functional 3d menu for RPG games with character selector

CONCEPT EXERCISE
HeatMap Unreal

heat map that saves where the player passes and the NPCs also where the character looks, all configurable

 

GAME
RPG turns combat

Simple 2d turn-based combat game with events and leveling up

CONCEPT EXERCISE
AR planes unity

AR test with the environment in Unity using planes to position models

Experience

INVAP

Company

Invap is a very important technology company in Argentina

My job

I was an intern for a couple of months in the system area, I worked together with computer engineers in an internal system to manage jobs and documentation

Landscape

Company

Small studio that was developing an open world game

Dev System

My job was to design and build the first game world that had a desert, a military base, a hospital and a destroyed city with interactions like lighting and small events when colliding with the player, door, gates, etc.

YUPIX

Company

We develop the latest virtual environment software using cutting edge technology in the virtual real estate field. It’s a fast, easy and adaptable solution that helps you experience tomorrow, while living today.

My job

I spent two years working at Yupix as an unreal developer, some tasks that I can highlight in those two years have been managing all the widgets with multiplayer integration, editing tools, voice commands and small tools.

Alliance

Company

Grupo Alliance was born in 2017 with the aim of bringing together a group of companies that share the same business philosophy and that have more than 30 years of experience in the tourism and gastronomic service industry, promoting the promotion and positioning of the city of Bariloche in particular and Argentina in general as a destination for meeting and student tourism.

Dev System

Leaving a bit of the purely programming environment, I entrust the management tasks of both lighting programming with GrandMA3, one of the most powerful consoles in the world for visual entertainment, as well as the configuration of the video for the screens.

RARO

Company

Grupo Alliance was born in 2017 with the aim of bringing together a group of companies that share the same business philosophy and that have more than 30 years of experience in the tourism and gastronomic service industry, promoting the promotion and positioning of the city of Bariloche in particular and Argentina in general as a destination for meeting and student tourism.

Dev System

Leaving a bit of the purely programming environment, I entrust the management tasks of both lighting programming with GrandMA3, one of the most powerful consoles in the world for visual entertainment, as well as the configuration of the video for the screens.

General management 80%
C# Unity 90%
Multiplayer 30%
UI/UX 90%
2D 90%
3D 70%
Shaders 40%
Movil 100%
Optimization 50%
AR 100%
VR 80%
Firebase for unity 90%
General management 40%
C++ Unreal 40%
Multiplayer 50%
UI/UX 75%
2D 20%
3D 50%
Shaders 30%
Movil 20%
Optimization 40%
VR 60%

PROGRAMS

Ecxel 100%
Word 100%
Photoshop 80%
After Effects 30%
Premiere 80%
Auto Cad 20%
Flash 60%
GitHub 70%
Sourcetree 50%
GrandMA3 90%
resolume arena 7 100%
Madrix 90%

LENGUAGES

C# 100%
C++ 90%
HTML 40%
CSS 40%
PHP 25%
Python 50%
Firebase 80%

DOCUMENTATION

Google Drive 100%
Trelo 100%
Jira 70%
Confluence 80%
Contact

For any inquiries please email

nog.gonzalo@gmail.com